Jötnar

After playing God of War, I couldn't resist creating something in a similar vein. Starting from the super cool concept from:

https://www.artstation.com/bhp

I decided to reimagine in some areas (due to the lack of a full-body shot) and just push for something believable and unique. Overall the topology wasn't the main focus, however, I did retopologize the entire character but for speed over practice (extra polys and density), leaving room for optimization If I so required to make a cleaner count. Yet overall I found myself enjoying this immensely and would love to create a possible 3d print one day as its also rigged and skinned for more posing etc!

Finally, thank you for everyone's advice and critique throughout this, I know it's not perfect but I cant wait to take the knowledge from this into future projects. I hope you like it!